Eurocall 2009 Conference
9-12 September, 2009 | Gandia, Spain
This talk looks at current views of the use of games, gaming technologies and new technologies in general in education - from Prensky's âNew Paradigm', through Gee's âPassion Communities'. Taking a critical look at the way current education fails to consider new digital literacies and the learning needs of the âdigital native' we will consider why teachers should be looking at these approaches, and how they might set about acquiring the necessary skills and experience to implement them comfortably and successfully in the classroom.
Gavin Dudeney is author of The Internet & The Language Classroom (CUP 2000, 2007) and co-author of How To Teach English with Technology (Longman 2007). The latter won the 2007 International House Ben Warren Trust Prize for the most outstanding work in the field of language teacher education. He is currently co-authoring a new book on blended learning to be published in 2009. Project Director of his own educational technology consultancy (www.theconsultants-e.com), his company was awarded a British Council ELTON award for its âICT in the Classroom' course in 2007. Gavin is a past Coordinator of the IATEFL Learning Technologies Special Interest Group and current Honorary Secretary of IATEFL. His current interests are in the fields of multi-user virtual environments and gaming technologies for teaching and teacher development.